Key takeaways
Prepare before the opening marker and treat each objective update as a checkpoint.
- Primary goal Michael takes Jimmy cycling, then swims to Tracey’s yacht party and brings her home after a confrontation.
- Protect mission-critical assets Avoid unnecessary vehicle damage, friendly fire, or abandoning a required target outside the objective radius.
- Use protagonist abilities Use Franklin for precision driving, Michael for controlled gunfights, and Trevor for high-damage combat whenever the mission makes them available.
- Do not rush the final marker Clear pursuit conditions and keep required characters or vehicles together before entering extraction.
Overview
Michael takes Jimmy cycling, then swims to Tracey’s yacht party and brings her home after a confrontation.
Michael takes Jimmy cycling, then swims to Tracey’s yacht party and brings her home after a confrontation.
This Story Mode mission advances the protagonists’ connected storyline. Some neighboring missions can become available simultaneously, so the exact play order may vary.
The walkthrough below separates travel, setup, combat, pursuit, and extraction checkpoints so a failed section can be diagnosed without repeating the same mistake.
Characters in this mission
Where this sits
- 1Marriage CounselingpreviousPrevious
- ●Daddy's Little GirlcurrentCurrent guide
- 3Friend RequestnextNext
Branching heist preparations and simultaneous character missions can alter the playable order.
Requirements and recommended loadout
Enter with mission-appropriate ammunition, armor, and a vehicle that can survive the opening travel phase.
- RequiredComplete the preceding story unlocks
- RecommendedFull body armor and stocked ammunitionParticularly valuable for missions marked moderate or hard.
- RecommendedAccurate mid-range weaponA rifle or stable automatic weapon handles most outdoor gunfights.
- OptionalClose-range backupUseful inside buildings, alleys, and vehicles.
- RecommendedSave the relevant protagonist abilityUse it for the most difficult chase, driving, or combat checkpoint.
Objectives
- Meet Jimmy at the house and drive to Vespucci Beach
- Race Jimmy along the bicycle route
- Swim to the yacht after learning where Tracey is
- Board the yacht and confront the party organizers
- Escape on the personal watercraft with Tracey
- Lose the pursuing boats and return to shore
Detailed walkthrough
- 01
Meet Jimmy at the house and drive to Vespucci Beach
Meet Jimmy at the house and drive to Vespucci BeachMeet Jimmy at the house and drive to Vespucci Beach. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Once the checkpoint registers, immediately orient toward the next marked objective.
TipBefore triggering the opening marker, restock armor and ammunition if the mission is expected to involve combat.
- 02
Race Jimmy along the bicycle route
Race Jimmy along the bicycle routeRace Jimmy along the bicycle route. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Once the checkpoint registers, immediately orient toward the next marked objective.
- 03
Swim to the yacht after learning where Tracey is
Swim to the yacht after learning where Tracey isSwim to the yacht after learning where Tracey is. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Once the checkpoint registers, immediately orient toward the next marked objective.
- 04
Board the yacht and confront the party organizers
Board the yacht and confront the party organizersBoard the yacht and confront the party organizers. Approach from the safest side, clear immediate threats, and wait for the possession or collection confirmation before moving to extraction. Once the checkpoint registers, immediately orient toward the next marked objective.
- 05
Escape on the personal watercraft with Tracey
Escape on the personal watercraft with TraceyEscape on the personal watercraft with Tracey. Break line of sight before hiding, avoid main roads where new units spawn ahead, and remain outside vision cones until the wanted level clears. Once the checkpoint registers, immediately orient toward the next marked objective.
- 06
Lose the pursuing boats and return to shore
Lose the pursuing boats and return to shoreLose the pursuing boats and return to shore. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Remain in the final marker until the mission-complete transition begins.
Difficult sections and useful strategies
Strengths
- Frequent objective markers make the intended route readable
- Character switching or team roles can divide pressure
- Most combat checkpoints provide cover or a defensible angle
Weaknesses
- Mission-critical vehicles and allies can fail the attempt
- Police or enemy reinforcements punish slow extraction
- Long pursuits can be lost by overcommitting to shortcuts
Best uses
- Clear enemies from range before moving a required vehicle
- Use special abilities during the hardest driving or combat segment
- Restart from the latest checkpoint after a failed gold-medal attempt rather than improvising a damaged route
Completion checklist
- Meet Jimmy at the house and drive to Vespucci BeachCheckpoint 1
- Race Jimmy along the bicycle routeCheckpoint 2
- Swim to the yacht after learning where Tracey isCheckpoint 3
- Board the yacht and confront the party organizersCheckpoint 4
- Escape on the personal watercraft with TraceyCheckpoint 5
- Lose the pursuing boats and return to shoreFinal completion condition
Failure conditions and checkpoints
- A required protagonist, ally, or protected target dies.Restart from the most recent mission checkpoint.
- A mission-critical vehicle is destroyed, abandoned, or leaves the playable route.Use the restart option rather than continuing in an unmarked replacement.
- The target escapes or a timed objective expires.Prioritize route discipline and the primary objective over optional combat.
- The player is wasted or all shared team lives are exhausted.Story Mode reloads the latest checkpoint.
On failure
Major travel, combat, and transition phases generally create checkpoints, but exact restart placement can vary by approach and replay mode.
Rewards and aftermath
- Mission completion and progressionUnlocks the next related story activity, contact, property, or preparation where applicable.
Sources and verification
- GTA Base — GTA V missions list and walkthrough index — verified 2026-08-04 — GTA Base
- GTA V Wiki — Story Missions — verified 2026-08-04 — GTA V Wiki
- Codex model knowledge — detailed step expansion pending editorial gameplay review — Internal editorial