Missionmajor

Pack Man

Franklin and Lamar transport Devin’s stolen cars while Trevor protects the carrier from police.

RoleStory mission guide
Importancemajor
  • ModeStory Mode
  • TypeStory mission
  • Difficultyhard
  • Walkthrough steps7

Time and medal conditions vary by route, approach, player count, replay state, and game version.

Key takeaways

Prepare before the opening marker and treat each objective update as a checkpoint.

  • Primary goal Franklin and Lamar transport Devin’s stolen cars while Trevor protects the carrier from police.
  • Protect mission-critical assets Avoid unnecessary vehicle damage, friendly fire, or abandoning a required target outside the objective radius.
  • Use protagonist abilities Use Franklin for precision driving, Michael for controlled gunfights, and Trevor for high-damage combat whenever the mission makes them available.
  • Do not rush the final marker Clear pursuit conditions and keep required characters or vehicles together before entering extraction.

Overview

Franklin and Lamar transport Devin’s stolen cars while Trevor protects the carrier from police.

Franklin and Lamar transport Devin’s stolen cars while Trevor protects the carrier from police.

This Story Mode mission advances the protagonists’ connected storyline. Some neighboring missions can become available simultaneously, so the exact play order may vary.

The walkthrough below separates travel, setup, combat, pursuit, and extraction checkpoints so a failed section can be diagnosed without repeating the same mistake.

Characters in this mission

Where this sits

PreparationCollect the final target car and regroup
Core objectiveSwitch to Trevor when the police attack
CompletionDeliver the cars to Molly at the destination
  1. 1Fresh MeatpreviousPrevious
  2. ●Pack MancurrentCurrent guide
  3. 3Parenting 101nextNext

Branching heist preparations and simultaneous character missions can alter the playable order.

Requirements and recommended loadout

Enter with mission-appropriate ammunition, armor, and a vehicle that can survive the opening travel phase.

  • RequiredComplete the preceding story unlocks
  • RecommendedFull body armor and stocked ammunitionParticularly valuable for missions marked moderate or hard.
  • RecommendedAccurate mid-range weaponA rifle or stable automatic weapon handles most outdoor gunfights.
  • OptionalClose-range backupUseful inside buildings, alleys, and vehicles.
  • RecommendedSave the relevant protagonist abilityUse it for the most difficult chase, driving, or combat checkpoint.

Objectives

  1. Collect the final target car and regroup
  2. Load or join the vehicle transporter
  3. Drive the carrier along the highway
  4. Switch to Trevor when the police attack
  5. Use the JB 700 weapons to disable pursuing units
  6. Protect the transporter until the route is clear
  7. Deliver the cars to Molly at the destination

Detailed walkthrough

  1. 01

    Collect the final target car and regroup

    Collect the final target car and regroup

    Collect the final target car and regroup. Approach from the safest side, clear immediate threats, and wait for the possession or collection confirmation before moving to extraction. Once the checkpoint registers, immediately orient toward the next marked objective.

    TipBefore triggering the opening marker, restock armor and ammunition if the mission is expected to involve combat.

    Checkpoint
  2. 02

    Load or join the vehicle transporter

    Load or join the vehicle transporter

    Load or join the vehicle transporter. Follow the marked route and wait for the objective prompt to update before leaving the area. Once the checkpoint registers, immediately orient toward the next marked objective.

    Checkpoint
  3. 03

    Drive the carrier along the highway

    Drive the carrier along the highway

    Drive the carrier along the highway. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Once the checkpoint registers, immediately orient toward the next marked objective.

  4. 04

    Switch to Trevor when the police attack

    Switch to Trevor when the police attack

    Switch to Trevor when the police attack. Move from cover to cover, remove exposed or elevated shooters first, and do not advance until the current flank is secure. Once the checkpoint registers, immediately orient toward the next marked objective.

    Watch outA failed push can expose the mission vehicle or protagonist to concentrated damage; reset behind cover instead of forcing progress.

    Checkpoint
  5. 05

    Use the JB 700 weapons to disable pursuing units

    Use the JB 700 weapons to disable pursuing units

    Use the JB 700 weapons to disable pursuing units. Use the minimap to anticipate turns, preserve the mission vehicle, and prioritize keeping visual contact over risky shortcuts. Once the checkpoint registers, immediately orient toward the next marked objective.

  6. 06

    Protect the transporter until the route is clear

    Protect the transporter until the route is clear

    Protect the transporter until the route is clear. Move from cover to cover, remove exposed or elevated shooters first, and do not advance until the current flank is secure. Once the checkpoint registers, immediately orient toward the next marked objective.

    Checkpoint
  7. 07

    Deliver the cars to Molly at the destination

    Deliver the cars to Molly at the destination

    Deliver the cars to Molly at the destination. Follow the marked route and wait for the objective prompt to update before leaving the area. Remain in the final marker until the mission-complete transition begins.

    Checkpoint

Difficult sections and useful strategies

Strengths

  • Frequent objective markers make the intended route readable
  • Character switching or team roles can divide pressure
  • Most combat checkpoints provide cover or a defensible angle

Weaknesses

  • Mission-critical vehicles and allies can fail the attempt
  • Police or enemy reinforcements punish slow extraction
  • Long pursuits can be lost by overcommitting to shortcuts

Best uses

  • Clear enemies from range before moving a required vehicle
  • Use special abilities during the hardest driving or combat segment
  • Restart from the latest checkpoint after a failed gold-medal attempt rather than improvising a damaged route

Completion checklist

  • Collect the final target car and regroupCheckpoint 1
  • Load or join the vehicle transporterCheckpoint 2
  • Drive the carrier along the highwayCheckpoint 3
  • Switch to Trevor when the police attackCheckpoint 4
  • Use the JB 700 weapons to disable pursuing unitsCheckpoint 5
  • Protect the transporter until the route is clearCheckpoint 6
  • Deliver the cars to Molly at the destinationFinal completion condition

Failure conditions and checkpoints

  • A required protagonist, ally, or protected target dies.Restart from the most recent mission checkpoint.
  • A mission-critical vehicle is destroyed, abandoned, or leaves the playable route.Use the restart option rather than continuing in an unmarked replacement.
  • The target escapes or a timed objective expires.Prioritize route discipline and the primary objective over optional combat.
  • The player is wasted or all shared team lives are exhausted.Story Mode reloads the latest checkpoint.

On failure

Major travel, combat, and transition phases generally create checkpoints, but exact restart placement can vary by approach and replay mode.

Rewards and aftermath

  • Mission completion and progression
    Unlocks the next related story activity, contact, property, or preparation where applicable.

Sources and verification