
Proximity Mine
Deployable explosive triggered by nearby movement.
Key Takeaways
The Proximity Mine is a throwable explosive for setting traps and controlling routes rather than making an immediate attack.
Deployable trap
It remains in the world after being thrown and detonates when a nearby target triggers it, giving it a different role from timed explosives.
Mode-specific availability
It appears in both Story Mode and GTA Online, but its acquisition, stock, and availability rules must be treated separately by mode.
Area denial
Its main tactical value is discouraging vehicles, chokepoints, approaches, and predictable routes rather than providing direct-fire damage.
Trigger control is the tradeoff
The mine's proximity trigger can punish an approaching target without manual timing, but it gives the user less precise control than a remotely detonated Sticky Bomb.
Self-damage matters
The blast is dangerous to the thrower and nearby allies, so placement and distance are important when deploying it in close quarters.
No Mk II conversion
The Proximity Mine is a standalone throwable, not a firearm with a Mk II conversion, Weapon Workshop progression, or firearm attachment path.
Overview
The Proximity Mine is an explosive throwable in Grand Theft Auto Online built around delayed area denial rather than a conventional thrown detonation. It is placed on a surface and remains dangerous until a nearby target activates it, making it useful for trapping routes, discouraging pursuit, and preparing a location before a fight.
Unlike the Grenade, the Proximity Mine does not ask the player to judge a short fuse and throw it into an immediately occupied space. Unlike the Sticky Bomb, its defining trigger is proximity rather than direct remote detonation. That distinction gives it a more deliberate role: the player can leave the explosive in position and move away, then let an approaching target create the detonation opportunity.
The mine is most valuable when the battlefield has predictable movement. Doorways, narrow approaches, vehicle paths, objective areas, and places where another player is likely to take cover can all make its trigger condition more relevant than a straightforward explosive throw. It is less flexible when targets can freely change direction or inspect the route, because placing the mine requires preparation and its usefulness depends on something entering its detection area.
In GTA Online, the Proximity Mine belongs to the throwable explosive roster rather than the firearm progression. Its gameplay identity is therefore defined by placement, trigger timing, explosive area control, and limited carried availability—not by sustained fire or a conventional magazine. The page should treat it as an area-denial tool and keep its Online context separate from Story Mode weapon information.
This weapon is a practical choice for players who want to shape an encounter before it begins or punish predictable pursuit. It is not a universal replacement for the Grenade or Sticky Bomb: those alternatives provide more direct control over when the explosion occurs, while the Proximity Mine trades that immediacy for a concealed or unattended threat. Its effectiveness consequently depends on positioning, route prediction, and the target’s ability to notice or avoid the placement.
Statistics
In-game values on GTA V's 0–100 stat bars, with the real magazine figure alongside. Taken from the project's verified weapons database, not from generated text.
- CategoryThrown
- Story ModeNo
- OnlineFestive Surprise
- How to getAmmu-Nation
Figures verified against Consolidated Game Weapons Database.
Compared to similar thrown
Damage, fire rate, accuracy and range are GTA V's own 0–100 stat scales; magazine is the real figure. From Consolidated Game Weapons Database.
How to Obtain
- GTA Online access.
- The Proximity Mine’s GTA Online availability is associated with the Heists-era explosive roster; no Story Mode acquisition route should be assumed.
- Sufficient in-game currency for the purchase.
- 01In GTA Online, go to any Ammu-Nation and open the throwable explosives section. Select Proximity Mine and purchase it; it is added to the character’s throwable inventory rather than obtained as a mission reward or enemy drop.
- 02After purchase, select Proximity Mine from the weapon wheel’s throwable slot to use it. Ammu-Nation is the standard acquisition route; rotating Gun Van availability, if offered, is an alternative purchase route rather than a permanent replacement for the vendor route.
Availability
The Proximity Mine is associated with GTA Online rather than the Story Mode weapon roster.
Requires Reach the applicable Rank unlock; sold through Ammu-Nation.
Added as Gunrunning update content. Availability is permanent rather than rotating Gun Van stock; no separate DLC purchase is required.
Mechanics and Handling
The Proximity Mine is a placement-based explosive rather than a conventional thrown grenade. Its value comes from controlling a route: after deployment, it remains in the environment until its proximity trigger causes it to detonate or the mine is otherwise removed. This lets the player prepare an approach, protect an objective, or punish pursuit instead of relying on a blast timed during the throw.
Placement and detonation
Throwing the mine places it on the targeted surface. It does not use the same immediate-impact behavior as an ordinary thrown explosive; the player must position it where an approaching target is likely to pass. The trigger is proximity-based, so the mine is most useful on roads, entrances, narrow routes, around vehicles, and near objective approaches. It can be difficult to notice in a busy environment, but an exposed placement can be avoided or destroyed before it activates.
Blast risk and area control
The explosion affects the area around the mine rather than only the target that activates it. Keep clear after deployment: the blast can injure or kill the player and nearby allies, making careless placement dangerous in confined spaces. A mine is therefore stronger as a preparation or denial tool than as a panic throw at point-blank range. Its threat also changes enemy movement, since a visible or suspected mine can make a route unattractive even when it is never triggered.
Capacity and replenishment
The Proximity Mine is a consumable throwable, not a permanent source of unlimited explosives. Its practical availability depends on the player's carried throwable supply and the applicable Story Mode or GTA Online inventory rules. Spending several mines can secure multiple approaches, but it also reduces the supply available for later encounters; replenish the item through the normal explosive-ammunition route for the mode rather than treating deployed mines as reusable equipment.
Strengths, Weaknesses and Best Uses
Strengths
- In GTA Online, its proximity trigger lets the player prepare an explosive hazard before an approaching vehicle reaches the position, rather than relying on a manually timed throw.
- A placed mine controls a road, entrance, narrow route, or likely pursuit line while the player moves elsewhere.
- Its concealment and delayed activation can punish vehicles that follow too closely or enter a defended area without checking the ground.
Weaknesses
- It is stationary after deployment, so a target that changes route or approaches from another direction can avoid the hazard.
- The mine is most naturally suited to vehicle routes; it is less dependable against opponents who remain on foot or do not cross the placement area.
- Deployment requires preparation and a finite carried supply, so repeated use consumes inventory and requires replenishment.
- A mine's effectiveness depends on the target entering its trigger area; it does not provide the immediate, directed response of a manually thrown explosive.
Best uses
- Place it at chokepoints, ramps, narrow approaches, and entrances that vehicles are likely to cross.
- Use it during vehicle pursuits or defensive escapes to make a predictable route dangerous after the player has moved on.
- Combine several placements with route control when holding a location, while keeping alternate approaches in mind.
Compared With Similar Weapons
| Detonation or activation | Best suited to | Main trade-off | |
|---|---|---|---|
| Sticky Bomb | Remote detonation after placement or throw | Setting a trap whose timing you control, including against vehicles or pursuers | Requires the player to trigger the explosion; it does not automatically react to a nearby target |
| Grenade | Timed detonation after being thrown | Immediate area damage against grouped or exposed targets | Its timing is predictable, so it is less suitable for an unattended ambush |
| Tear Gas | Persistent gas cloud that affects an area after deployment | Blocking routes, dispersing groups, or controlling a position | Provides area denial rather than the Proximity Mine's concealed trigger-based ambush |
Trivia
- Unlike the Sticky Bomb, the Proximity Mine is designed to wait for a nearby target before detonating rather than relying on the thrower's manual detonation input.